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Virt Remote Capture
Virt Remote Capture:
I engineered Virt's remote capture system using Flutter, Go, PostgreSQL, and WebRTC. My work included developing the cross-platform mobile application, implementing real-time camera streaming and remote capture commands, and building the backend services responsible for authentication, session management, and device communication.
I designed and implemented a multitenant API that allows third-party platforms to integrate remote photography into their existing applications. This included secure session authorization, WebSocket signalling, configurable ICE/STUN/TURN connectivity, and provider-independent media storage integration.
I also developed the capture and media recovery architecture, including durable capture records, SHA-256 verification, upload retries, and post-session delivery. I tested the system across physical Android devices and emulators, validating camera performance, network connectivity, media integrity, and failure recovery.




